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INSIGHT

ABOUT THE PROJECT

"Insight" was created as a part of the bachelor's degree and is an exploratory 2.5 D puzzle platformer. The core mechanics of the game consist of a flashlight, with which the player switches between an "ugly" and "beautiful" world. The goal of the game is to solve puzzles and bring lost souls back to the matching world

GAME IMPRESSIONS

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GAME CONCEPTION

GAME IDEA RESEARCH

The concept of the core game mechanic draws inspiration from the video "Limbo with a flashlight," in which the somber world of Limbo is humorously illuminated by a flashlight in a parodic manner.

PUZZLE DESIGN CONCEPTS

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CHARACTER CONCEPTS 2D AND 3D

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LEVEL PROCESS

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MY WORK ON THE PROJECT​
 

  • designed puzzles

  • build the game in Unity

  • designed, modelled and textured Characters and Environmental Assets

  • wrote and animated a narrative cut scene at the end of the game

  • planned and managed milestones

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